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iAuxSQL_micro

The release fixes several non-critical issues.

 


Release notes:

+++ Improved channels arrangement under MacOSX for >2 channels rendering.

+++ Fixed crash if ISound initialization used SND_STATICOPT flag.

+++ Fixed little mess with SFX_OUTPUT_CHANNELS_MAX define, now following defines are provided for checking parameters:

- SFX_OUTPUT_CHANNELS_MAX: defines max output channels Master-Mixer or Sub-Mixer can produce;

- SFX_INPUT_CHANNELS_MAX: defines max input channels for ISound, sound with more channels will fail to load with SFX_ERROR__FORMAT error id;

- SFX_OUTPUT_CHANNEL_ID_MAX: defines max supported channel id from EChannelId enum.

+++ Improved performance of 3D positioning core.

+++ Improved performance of software sound rendering core.

+++ New methods for IUtil namespace:

- GetChannelsFromMask: returns number of channels specified by channel mask;

- GetChannelMaxIdFromMask: returns max channel id from channel mask, can be used when setting volume matrix to ISource objects to calculate its size.

+++ Fixed bug when looping sounds stop playing on loop region end in some cases when compressed sound format was used.


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